Game Motion Design [China]


 

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Responsibilities
1. Establish and Maintain dynamic design and production specifications 2. Combine visual design drafts and design UI dynamic performance through various tools 3. Realize dynamic effects in Unreal Engine through UMG animation editor, Niagara special effects tools, sequence frame animation, etc. , to ensure quality and performance 4. Produce a preview of dynamic effects in accordance with the requirements, providing a basis for judgment and a general direction for subsequent design for the design plan.

Qualifications
1. Bachelor degree or above, more than 1 year experience in game animation design 2. Love games, have a deep understanding of games, Those who have full-process game development experience in Unreal Engine are preferred 3. Have a sense of responsibility, have strong teamwork and R&D driving force, and be responsible for the implementation of the design plan 4. Have strong motion design and production capabilities, Proficiency in using AE, UMG, Niagara System, Blender and other tools 5. Good aesthetics, and keep a keen sense of trends in motion design 6. Can withstand certain pressure, and pursue the ultimate excellence in design.

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